Wednesday, October 12, 2011

My project is on its way once more.  I've been in wait for obtaining the most recent edition of Savage Worlds to start off from.  Why wait for another's system to create my own?  

To begin play-testing each mechanic that I add, I need a core system to work off of. Not to mention Savage Worlds is a wonderful system with a large amount of resources to draw upon.

Many of the previous systems mentioned on here transition quite simply.

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